Looping gif made for Ken Thompson Consulting. Read the process post.
I designed, rigged and animated in After Effects.
A run cycle. For character, I gave him a jaunty, wide stride and a heftier sense of weight to match his design as a brawny adventurer. The character design and rig were given to me and I animated in After Effects.
A simple throw to demonstrate shifting weight and momentum. For character, I decided to animate her throw as not so traditionally feminine. She’s also a little bit annoyed at her experiment. The artwork and character rig were given to me and I animated in After Effects.
A simple jump conveying a sense of weight for the character’s proportions and shape. The artwork and character rig were given to me and I animated in After Effects.